Monthly Archives: July 2011

Network Issue (Serious Issue)

We’re sorry, we are having network issue.  You may possible download the SAPP version but viewing anywhere online will give you issues staying connected. We’re contacting the company, however it will take 3 days – 1 week to get it … Continue reading

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SAPP status (0.1.3 Beta)

New features: Supported teleport player-in-vehicle. Flip player-in-vehicle. AFK (in draft but is supported) and set respawn time (in seconds). Fixed feature: Re-construct reversed index player compatible. This is highest recommend to download to make things more easier for admins. ;) … Continue reading

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SAPP status (0.1.2 Beta)

We have finally fixed the server-matic message from the SAPP itself and well as the core to execute the standard halo properly.  We also added the cheat commands along with shortcuts exactly similar to Rec0’s.  You can find the “DZS … Continue reading

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SAPP status (0.1.1 Beta)

Our apologizes as our 0.1.0 release isn’t completely fixed.  However this 0.1.1 fixed the issue and safely to be used.  Again, here’s the link and re-read the setup in-case something has change.  Also, look into the commands table as there are some … Continue reading

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SAPP status (0.1.0 Beta Stable/Unstable)

The connection query (since the beginning of database support), constantly freezing the game server and thought was fixed through 0.0.9 to 0.0.11 versions which wasn’t even fixed.  No worry, it was discovered there IS such thing for timeout for it. … Continue reading

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